September 2011
Sep 29th
1 note
2 tags
Sep 28th
1 note
2 tags
Sep 28th
6 notes
1 tag
Sep 27th
4 notes
1 tag
“Because, the point is that making people cry is a calculated, mechanical process...”
– Margaret Robertsons wise words on the “Can A Videogame Make You Cry-debate. By the way: This speech is from 2006. 
Sep 27th
2 tags
Sep 26th
2 notes
2 tags
Sep 23rd
2 notes
1 tag
Sep 23rd
1 note
1 tag
Sep 23rd
4 notes
1 tag
Sep 23rd
3 tags
Sep 22nd
2 notes
1 tag
Sep 21st
5 notes
1 tag
Sep 21st
2 tags
Sep 20th
4 notes
2 tags
Sep 20th
9 notes
1 tag
Sep 20th
2 tags
Sep 19th
10 notes
2 tags
Sep 19th
12 notes
1 tag
Sep 18th
4 notes
Sep 17th
2 tags
“Ein schwarzglänzendes Spinnentier krabbelt an der Kante des Buches entlang und...”
– Verlaufen im Nichts. Jan Wehn in der Debug über ‘Five years’
Sep 17th
4 notes
1 tag
Sep 16th
2 tags
Sep 13th
1 tag
Sep 12th
2 notes
2 tags
Sep 12th
4 notes
1 tag
Sep 12th
2 notes
1 tag
Sep 11th
“Instead of working to build and control robotic insects, Michel Maharbiz and...”
– Tom Simonite. Chasing Nature. Technology Review. October 2011. 
Sep 11th
1 tag
Sep 11th
1 tag
Sep 11th
1 tag
Sep 7th
1 note
1 tag
Sep 4th
1 tag
Sep 4th
1 tag
Sep 3rd
2 tags
Sep 3rd
2 tags
Sep 3rd
1 tag
Sep 1st